Senior Build Engineer
3 days ago
- Hybrid
Job Description
Remedy Entertainment, the creator of Control, Max Payne, Alan Wake, and one of the leading independent game studios in the world, is looking for a Senior Build Engineer to create high-quality tooling and services for the next generation of games.
As a Senior Build Engineer at Remedy you will join our Builds team on a journey to take Remedy's development and publishing services to the next level. In this role, you will improve, optimize, maintain, and expand the capabilities of our game's build and deployment pipelines, assist with managing our Perforce depots, and collaborate closely with the game project teams on their usage of our pipeline capabilities.
This is a technical leadership role working closely with the LiveOps Director to collaborate on and provide technical guidance to the team roadmap. This role does not have any direct reports or people management responsibilities, all members of the Builds team report to the LiveOps Director as the line manager.
You can expect to be working within our Windows-based server environment that the TeamCity (TC) build agents are deployed onto. Currently this environment is deployed on bare metal; you will take part in evaluating and implementing a subset of TC agents to be container-based or VMWare-based. As part of the optimization work on the pipelines you will be working on new pre-flight checks, better error reporting for the project teams, and expanding the monitoring and alerting. You will be exercising your investigation skills by looking at where jobs and agents spend the most time on to cut down on job execution time, agent pool starvation, job queue waiting time, and map out hardware-level optimizations for both execution and storage/IO speeds.
We enthusiastically welcome diverse viewpoints and backgrounds. We at Remedy value and are committed to ensuring an inclusive and safe work environment for all our team members.
What You Get To Do
- In this role you will work on TeamCity and GitLab CI/CD pipelines written with a mix of Kotlin DSL, Python, and YAML
- Continue the build-out of our "Next-Generation Pipeline" and unifying our build management and deployments to storage, consoles, and store backends
- Assist game teams with onboarding and customization of the build environment
- Collaborate with Internal IT on the management and lifecycle of the hardware infrastructure that the build environments run on
- Assist with the ongoing development of the various tools (Python-based mostly) that are provided to assist with build-related tasks for the organization
- Work on virtualizing, parallelizing, and optimizing build and deploy times
What You Bring To The Role
- You have experience as a senior or subject matter expert advising on CI pipelines and build processes
- You have programming skills in any combination of: Python, Kotlin, PowerShell, C++
- You are used to working with continuous integration and build pipelines (Jenkins, TeamCity, Bamboo, etc.)
- You have experience with container orchestration (Docker, VMWare, etc.)
- You have experience with virtual machine and bare metal infrastructure and automated provisioning tools, ideally Ansible
- You have experience working in a Windows-based server environment
- You thrive working in a team environment, sharing ideas and learning from others. You are used to collaborating with colleagues across different departments and you are able to communicate and present your ideas in a clear and coherent way. As a future lead and a team member you are dedicated contributing towards a friendly and inclusive work environment.
- You can also work independently, being organized and able to document your work.
WHAT'S IN IT FOR YOU?
- At Remedy, you get to work on awesome, memorable gaming experiences for our players in a studio where your input is valued, and your creative freedom is encouraged.
- We offer a collaborative environment that values both individual and teamwork, ensuring that everyone's voice is heard and workloads stay manageable. We believe in and support work-life balance — happy people work better.
- We offer an extensive set of employee benefits and an annual bonus system as well as opportunities for you to develop your skills further. On top of this, in Finland you get up to 5 weeks of paid vacation, in addition to public holidays and other special occasions.
- We have two offices, one in Finland, in the Helsinki metropolitan area, and one in Stockholm, Sweden. Both locations are well known for their exceptional quality of life, free education and pristine nature at your doorstep. This role is for our office in Espoo, Helsinki.
- Our studio is embracing a hybrid work model that gives you the flexibility to work from home and have valuable face-to-face time with your colleagues.
To apply, please fill in the application form with your CV (in English), and other information relevant to the position. This position will be filled as soon as the right person is found.
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