Monetization Strategist, Live Games and New Games

1 month ago


Helsinki, Uusimaa, Finland Supercell Full time
About the Role

We are seeking a highly skilled Monetization Manager to join our game teams and drive growth. As a key member of our team, you will be responsible for owning and executing direct monetization blocks, while providing an unmatched player experience.

This is a unique opportunity to work on some of the biggest and most recognizable mobile games in the world and directly shape how they are being operated for and enjoyed by millions of players every day.

Key Responsibilities
  • Develop and execute monetization strategies that align with the motivations and behaviors of millions of players, across all stages of their player journey.
  • Own, plan and execute on all in-game and Supercell Store offers, constantly delivering to meet players' expectations and needs while following company business goals.
  • Collaborate with cross-functional teams to translate monetization strategies into player-facing features and offers.
  • Analyze and report on engagement & monetization performance, from high-level KPIs to deep dives into specific initiatives.
  • Identify new features and tools required to further improve monetization efforts of your game, and coordinate their development with relevant stakeholders.
Requirements
  • At least 3 years of experience in free-to-play mobile games.
  • Extensive knowledge of monetization strategies and trends within the free-to-play business model.
  • Prior experience planning and operating in-app offers in a live game, with a strong track record of achieving targeted business goals.
  • Good understanding of economy and monetization design, as well as of engagement drivers in live service games.
  • Passionate about games monetization, with keen interest in business models including in-app purchases, ad monetization, and subscriptions.
  • Strong quantitative and analytical skills with an emphasis on metrics-driven decision making.
About Supercell

We are a game company based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since our launch in 2010, we've released six games globally – Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters. To make six games, we've killed dozens along the way. That's because we're obsessed with quality. Our mission is to create great games that as many people as possible play for years and that are remembered forever.

We put together the best possible teams and give them the freedom and independence to succeed. If you love games, Supercell is the place for you. We're made up of proactive, independent teams that have the freedom to do what they think is best for their players, our games, and the company.

What We Offer

We take good care of our people, providing them with the compensation, work environment and resources they need to succeed and have fun while at it. Moving to Helsinki is easier than you might think. No matter where you would be moving from, our dedicated people will help you from beginning to end. We're here to ensure the process is as smooth as possible for you, your family and whoever and whatever you bring along.



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