Recoil Games
5 days ago
We are looking for a Graphics Programmer for our ambitious next-gen project Earth No More.
Duties and responsibilities:
- As a graphics programmer you will research and develop cutting edge rendering technology and guide artists and designers in the proper use of the technology.
Requirements:
- 2+ years of game development experience
- Highly proficient in C++ and object-oriented design
- Proven ability to develop state of the art graphics systems
- Experience in HLSL/CG and pixel & vertex shader assembly
- Production experience with DirectX or LibGCM programming
- Very strong 3D math background
- Experience with optimization and choosing efficient rendering algorithms
- Deep understanding of modern 3D techniques (Shaders, Lighting Models, Visibility)
- Strong desire and drive to develop cutting edge AAA titles
- Comfortable in working with an established code framework
- Ability to write robust, efficient and maintainable code
- Good interpersonal skills
- Good verbal & written communication skills in English
- Good team player
- Ability to work efficiently and with diplomacy under pressure
Assets:
- Experience in PlayStation 3 and PC/Xbox360 graphics programming
- Experience in game development with Unreal Engine
- Familiarity with 3DS Max plug-in development
- Familiarity with code optimization and profiling tools (e.g. VTune)
- Passion for developing and playing video games
- Passion for 1st or 3rd person action-adventure games
- Personal game projects in related fields
- Bachelor's degree in software engineering
We offer:
- High profile project co-produced by Radar Group
- Participation in the company's bonus system
- 5 weeks of annual vacation (in addition to 10-12 public holidays)
- Relocation package
- Experienced and relaxed yet ambitious work atmosphere
- A country with one of the highest standards of living and social security
Additionally, we like to encourage everyone to give their input in the creative process and we offer all of our employees the resources they need to succeed and do their very best.
This is a full-time job, situated in Helsinki, Finland. Relocation is mandatory.
Please forward your application, CV and work samples to jobs@recoilgames.com
Please provide documents in PDF, Word or HTML formats.
#J-18808-Ljbffr-
Recoil Games
2 weeks ago
Helsinki, Uusimaa, Finland Mapcore Full timeWe are looking for a Lead Programmer for our ambitious next-gen project Earth No More.Duties and Responsibilities:Lead the programming team to improve and debug licensed game engine technology and tools to develop a cutting-edge next-gen AAA title.Work with production, programmers, and other leads on the project to determine programming tasks and schedule...
-
Recoil Games
5 days ago
Helsinki, Uusimaa, Finland Mapcore Full timeWe are looking for a gameplay/AI programmer for our ambitious next-gen project Earth No More.Duties and responsibilities:You will participate in the implementation of the gameplay, AI technology and tools. Also, you will co-operate with designers, artists and other programmers to achieve a great gameplay experience.You will guide designers in the proper use...
-
Lead Gameplay Implementation Specialist
5 days ago
Helsinki, Uusimaa, Finland Mapcore Full timeAbout the Job:We are seeking a skilled Gameplay/AI Programmer to join our team at Recoil Games. This is a full-time position located in Helsinki, Finland, and relocation is mandatory.Key Responsibilities:Implementation of gameplay, AI technology, and toolsCollaboration with designers, artists, and programmersGuiding designers in the use of gameplay/AI...
-
AI and Gameplay Expert
5 days ago
Helsinki, Uusimaa, Finland Mapcore Full timeThe Role:This is an exciting opportunity to join Recoil Games as a Senior Gameplay Development Professional. We are looking for an experienced individual who can lead the implementation of gameplay, AI technology, and tools.Main Responsibilities:Leading the implementation of gameplay, AI technology, and toolsCollaborating with designers, artists, and...